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37
Runtime/3rdParty/BouncyCastle/util/io/compression/Zip.cs
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37
Runtime/3rdParty/BouncyCastle/util/io/compression/Zip.cs
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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#pragma warning disable
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using System.IO;
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#if NET6_0_OR_GREATER
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using System.IO.Compression;
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#else
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using Best.HTTP.SecureProtocol.Org.BouncyCastle.Utilities.Zlib;
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#endif
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namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Utilities.IO.Compression
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{
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internal static class Zip
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{
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internal static Stream CompressOutput(Stream stream, int zlibCompressionLevel, bool leaveOpen = false)
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{
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#if NET6_0_OR_GREATER
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return new DeflateStream(stream, ZLib.GetCompressionLevel(zlibCompressionLevel), leaveOpen);
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#else
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return leaveOpen
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? new ZOutputStreamLeaveOpen(stream, zlibCompressionLevel, true)
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: new ZOutputStream(stream, zlibCompressionLevel, true);
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#endif
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}
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internal static Stream DecompressInput(Stream stream)
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{
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#if NET6_0_OR_GREATER
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return new DeflateStream(stream, CompressionMode.Decompress, leaveOpen: false);
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#else
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return new ZInputStream(stream, true);
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#endif
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}
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}
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}
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#pragma warning restore
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#endif
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