- Initial commit
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Runtime/AssemblyInfo.cs
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10
Runtime/AssemblyInfo.cs
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using System.Reflection;
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[assembly: AssemblyVersion("3.0.7")]
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[assembly: AssemblyCompany("Tivadar György Nagy")]
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[assembly: AssemblyCopyright("Copyright © 2024 Tivadar György Nagy")]
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[assembly: AssemblyDescription("Best WebSockets is a premier networking library for Unity, tailored specifically for seamless WebSocket integration. It's perfect for applications that require real-time, bi-directional communication such as chat applications, multiplayer games, and live interactive systems.")]
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#if WITH_BURST
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[assembly: Unity.Burst.BurstCompile(CompileSynchronously = true, OptimizeFor = Unity.Burst.OptimizeFor.Performance)]
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#endif
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